Note that the reassembly algorithm must deal with the unreliability of the IP network. This implies that a fragment may be duplicated or a fragment may never reach the destination. The destination can easily detect fragment duplication thanks to the `Fragment Offset`. To deal with fragment losses, the reassembly algorithm must bind the time during which the fragments of a packet are stored in its buffer while the packet is being reassembled. This can be implemented by starting a timer when the first fragment of a packet is received. If the packet has not been reassembled upon expiration of the timer, all fragments are discarded and the packet is considered to be lost.