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If many senders are attached to the left part of the network above, they all send a window full of segments. These segments are stored in the buffers of the router before being transmitted towards their destination. If there are many senders on the left part of the network, the occupancy of the buffers quickly grows. A consequence of the buffer occupancy is that the round-trip-time, measured by the transport protocol, between the sender and the receiver increases. Consider a network where 10,000 bits segments are sent. When the buffer is empty, such a segment requires 1 millisecond to be transmitted on the `10 Mbps` link and 5 milliseconds to be the transmitted on the `2 Mbps` link. Thus, the measured round-trip-time measured is roughly 6 milliseconds if we ignore the propagation delay on the links. If the buffer contains 100 segments, the round-trip-time becomes :math:`1+100 \times 5+ 5` milliseconds as new segments are only transmitted on the `2 Mbps` link once all previous segments have been transmitted. Unfortunately, if the reliable transport protocol uses a retransmission timer and performs `go-back-n` to recover from transmission errors it will retransmit a full window of segments. This increases the occupancy of the buffer and the delay through the buffer... Furthermore, the buffer may store and send on the low bandwidth links several retransmissions of the same segment. This problem is called `congestion collapse`. It occurred several times during the late 1980s on the Internet [Jacobson1988]_.
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