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East
If this node receives a packet with `label=2`, it forwards the packet on its `West` interface and sets the `label` of the outgoing packet to `2`. If the received packet's `label` is set to `3`, then the packet is forwarded over the `East` interface and the `label` of the outgoing packet is set to `2`. If a packet is received with a label field set to `1`, the packet is discarded since the corresponding `label forwarding table` entry is invalid.
`Label switching` enables a full control over the path followed by packets inside the network. Consider the network below and assume that we want to use two virtual circuits : `R1->R3->R4->R2->R5` and `R2->R1->R3->R4->R5`.
->R2
->R5
Since a packet received with `label=1` must be forwarded to `R5` with `label=1`, `R2`'s `label forwarding table` could contain :
Two virtual circuits pass through `R3`. They both need to be forwarded to `R4`, but `R4` expects `label=1` for packets belonging to the virtual circuit originated by `R2` and `label=0` for packets belonging to the other virtual circuit. `R3` could choose to leave the labels unchanged.
->R4
->R3
The figure below shows the path followed by the packets on the `R1->R3->R4->R2->R5` path in red with on each arrow the label used in the packets.
MultiProtocol Label Switching (MPLS) is the example of a deployed networking technology that relies on label switching. MPLS is more complex than the above description because it has been designed to be easily integrated with datagram technologies. However, the principles remain. `Asynchronous Transfer Mode` (ATM) and Frame Relay are other examples of technologies that rely on `label switching`.
Footnotes Notes de pied de page
We will see later a more detailed description of Multiprotocol Label Switching, a networking technology that is capable of using one or more labels.
The control plane
One of the objectives of the `control plane` in the network layer is to maintain the routing tables that are used on all routers. As indicated earlier, a routing table is a data structure that contains, for each destination address (or block of addresses) known by the router, the outgoing interface over which the router must forward a packet destined to this address. The routing table may also contain additional information such as the address of the next router on the path towards the destination or an estimation of the cost of this path.
In this section, we discuss the main techniques that can be used to maintain the forwarding tables in a network.
Distance vector routing
Distance vector routing is a simple distributed routing protocol. Distance vector routing allows routers to automatically discover the destinations reachable inside the network as well as the shortest path to reach each of these destinations. The shortest path is computed based on `metrics` or `costs` that are associated to each link. We use `l.cost` to represent the metric that has been configured for link `l` on a router.
Each router maintains a routing table. The routing table `R` can be modeled as a data structure that stores, for each known destination address `d`, the following attributes :
`R[d].link` is the outgoing link that the router uses to forward packets towards destination `d`
`R[d].cost` is the sum of the metrics of the links that compose the shortest path to reach destination `d`
`R[d].time` is the timestamp of the last distance vector containing destination `d`
A router that uses distance vector routing regularly sends its distance vector over all its interfaces. This distance vector is a summary of the router's routing table that indicates the distance towards each known destination. This distance vector can be computed from the routing table by using the pseudo-code below.
When a router boots, it does not know any destination in the network and its routing table only contains its local address(es). It thus sends to all its neighbors a distance vector that contains only its address at a distance of `0`. When a router receives a distance vector on link `l`, it processes it as follows.
The router iterates over all addresses included in the distance vector. If the distance vector contains a destination address that the router does not know, it inserts it inside its routing table via link `l` and at a distance which is the sum between the distance indicated in the distance vector and the cost associated to link `l`. If the destination was already known by the router, it only updates the corresponding entry in its routing table if either :

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This translation Propagated Translated cnp3-ebook/principles/network
The following strings have the same context and source.
Propagated Translated cnp3-ebook/exercises/transport
Propagated Translated cnp3-ebook/principles/naming
Propagated Translated cnp3-ebook/exercises/http
Propagated Translated cnp3-ebook/principles/referencemodels
Propagated Translated cnp3-ebook/principles/security
Propagated Translated cnp3-ebook/exercises/dns
Propagated Empty cnp3-ebook/protocols/bgp
Propagated Empty cnp3-ebook/protocols/dnssec
Propagated Translated cnp3-ebook/exercises/tcp
Propagated Translated cnp3-ebook/exercises/tls
Propagated Empty cnp3-ebook/protocols/rpc
Propagated Empty cnp3-ebook/protocols/ipv6
Propagated Empty cnp3-ebook/protocols/http2
Propagated Empty cnp3-ebook/protocols/ppp
Propagated Empty cnp3-ebook/protocols/tls
Propagated Empty cnp3-ebook/protocols/wifi
Propagated Translated cnp3-ebook/exercises/sockets
Propagated Translated cnp3-ebook/principles/sharing
Propagated Empty cnp3-ebook/protocols/udp

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String information

Source string location
../../principles/linkstate.rst:128 ../../principles/network.rst:505
String age
4 years ago
Source string age
4 years ago
Translation file
locale/fr/LC_MESSAGES/principles/network.po, string 114