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Besides framing, datalink layers also include mechanisms to detect and sometimes even recover from transmission errors. To allow a receiver to notice transmission errors, a sender must add some redundant information as an `error detection` code to the frame sent. This `error detection` code is computed by the sender on the frame that it transmits. When the receiver receives a frame with an error detection code, it recomputes it and verifies whether the received `error detection code` matches the computed `error detection code`. If they match, the frame is considered to be valid. Many error detection schemes exist and entire books have been written on the subject. A detailed discussion of these techniques is outside the scope of this book, and we will only discuss some examples to illustrate the key principles.
To understand `error detection codes`, let us consider two devices that exchange bit strings containing `N` bits. To allow the receiver to detect a transmission error, the sender converts each string of `N` bits into a string of `N+r` bits. Usually, the `r` redundant bits are added at the beginning or the end of the transmitted bit string, but some techniques interleave redundant bits with the original bits. An `error detection code` can be defined as a function that computes the `r` redundant bits corresponding to each string of `N` bits. The simplest error detection code is the parity bit. There are two types of parity schemes : even and odd parity. With the `even` (resp. `odd`) parity scheme, the redundant bit is chosen so that an even (resp. odd) number of bits are set to `1` in the transmitted bit string of `N+r` bits. The receiver can easily recompute the parity of each received bit string and discard the strings with an invalid parity. The parity scheme is often used when 7-bit characters are exchanged. In this case, the eighth bit is often a parity bit. The table below shows the parity bits that are computed for bit strings containing three bits.
3 bits string
Odd parity
Even parity
000
1
0
001
010
100
111
110
101
011
The parity bit allows a receiver to detect transmission errors that have affected a single bit among the transmitted `N+r` bits. If there are two or more bits in error, the receiver may not necessarily be able to detect the transmission error. More powerful error detection schemes have been defined. The Cyclical Redundancy Checks (CRC) are widely used in datalink layer protocols. An N-bits CRC can detect all transmission errors affecting a burst of less than N bits in the transmitted frame and all transmission errors that affect an odd number of bits. Additional details about CRCs may be found in [Williams1993]_.
It is also possible to design a code that allows the receiver to correct transmission errors. The simplest `error correction code` is the triple modular redundancy (TMR). To transmit a bit set to `1` (resp. `0`), the sender transmits `111` (resp. `000`). When there are no transmission errors, the receiver can decode `111` as `1`. If transmission errors have affected a single bit, the receiver performs majority voting as shown in the table below. This scheme allows the receiver to correct all transmission errors that affect a single bit.
Received bits
Decoded bit
Other more powerful error correction codes have been proposed and are used in some applications. The `Hamming Code <https://en.wikipedia.org/wiki/Hamming_code>`_ is a clever combination of parity bits that provides error detection and correction capabilities.
Reliable protocols use error detection schemes, but none of the widely used reliable protocols rely on error correction schemes. To detect errors, a frame is usually divided into two parts :
a `header` that contains the fields used by the reliable protocol to ensure reliable delivery. The header contains a checksum or Cyclical Redundancy Check (CRC) [Williams1993]_ that is used to detect transmission errors
a `payload` that contains the user data
Some headers also include a `length` field, which indicates the total length of the frame or the length of the payload.
The simplest error detection scheme is the checksum. A checksum is basically an arithmetic sum of all the bytes that a frame is composed of. There are different types of checksums. For example, an eight bit checksum can be computed as the arithmetic sum of all the bytes of (both the header and trailer of) the frame. The checksum is computed by the sender before sending the frame and the receiver verifies the checksum upon frame reception. The receiver discards frames received with an invalid checksum. Checksums can be easily implemented in software, but their error detection capabilities are limited. Cyclical Redundancy Checks (CRC) have better error detection capabilities [SGP98]_, but require more CPU when implemented in software.
Checksums, CRCs,...
Most of the protocols in the TCP/IP protocol suite rely on the simple Internet checksum in order to verify that a received packet has not been affected by transmission errors. Despite its popularity and ease of implementation, the Internet checksum is not the only available checksum mechanism. Cyclical Redundancy Checks (CRC_) are very powerful error detection schemes that are used notably on disks, by many datalink layer protocols and file formats such as ``zip`` or ``png``. They can easily be implemented efficiently in hardware and have better error-detection capabilities than the Internet checksum [SGP98]_ . However, CRCs are sometimes considered to be too CPU-intensive for software implementations and other checksum mechanisms are preferred. The TCP/IP community chose the Internet checksum, the OSI community chose the Fletcher checksum [Sklower89]_. Nowadays there are efficient techniques to quickly compute CRCs in software [Feldmeier95]_.
Since the receiver sends an acknowledgment after having received each data frame, the simplest solution to deal with losses is to use a retransmission timer. When the sender sends a frame, it starts a retransmission timer. The value of this retransmission timer should be larger than the `round-trip-time`, i.e. the delay between the transmission of a data frame and the reception of the corresponding acknowledgment. When the retransmission timer expires, the sender assumes that the data frame has been lost and retransmits it. This is illustrated in the figure below.
Unfortunately, retransmission timers alone are not sufficient to recover from losses. Let us consider, as an example, the situation depicted below where an acknowledgment is lost. In this case, the sender retransmits the data frame that has not been acknowledged. However, as illustrated in the figure below, the receiver considers the retransmission as a new frame whose payload must be delivered to its user.
To solve this problem, datalink protocols associate a `sequence number` to each data frame. This `sequence number` is one of the fields found in the header of data frames. We use the notation `D(x,...)` to indicate a data frame whose sequence number field is set to value `x`. The acknowledgments also contain a sequence number indicating the data frames that it is acknowledging. We use `OKx` to indicate an acknowledgment frame that confirms the reception of `D(x,...)`. The sequence number is encoded as a bit string of fixed length. The simplest reliable protocol is the Alternating Bit Protocol (ABP).
The Alternating Bit Protocol uses a single bit to encode the sequence number. It can be implemented easily. The sender (resp. the receiver) only require a four-state (resp. three-state) Finite State Machine.

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locale/pot/principles/reliability.pot, string 139